Delayed Blast Fireball
Level 7 evocation spell from the D&D 5e SRD.
Delayed Blast Fireball at a glance
- Casting time
- 1 action
- Range
- 150 feet
- Components
- V, S, M
- Duration
- Up to 1 minute
- Concentration
- Yes
- Ritual
- No
- Classes
- Sorcerer, Wizard
Description (SRD)
A beam of yellow light flashes from your pointing finger, then condenses to linger at a chosen point within range as a glowing bead for the duration. When the spell ends, either because your concentration is broken or because you decide to end it, the bead blossoms with a low roar into an explosion of flame that spreads around corners. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A creature takes fire damage equal to the total accumulated damage on a failed save, or half as much damage on a successful one. The spell's base damage is 12d6. If at the end of your turn the bead has not yet detonated, the damage increases by 1d6.
Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.