Sunbeam
Level 6 evocation spell from the D&D 5e SRD.
Sunbeam at a glance
- Casting time
- 1 action
- Range
- Self
- Components
- V, S, M
- Duration
- Up to 1 minute
- Concentration
- Yes
- Ritual
- No
- Classes
- Druid, Sorcerer, Wizard
Description (SRD)
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw. You can create a new line of radiance as your action on any turn until the spell ends.
Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.