Shatter
Level 2 evocation spell from the D&D 5e SRD.
Shatter at a glance
- Casting time
- 1 action
- Range
- 60 feet
- Components
- V, S, M
- Duration
- Instantaneous
- Concentration
- No
- Ritual
- No
- Classes
- Bard, Sorcerer, Warlock, Wizard
Description (SRD)
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. A non-magical item that is not worn or carried also suffers damage if it is in the area of the spell.
Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.