Sequester
Level 7 transmutation spell from the D&D 5e SRD.
Sequester at a glance
- Casting time
- 1 action
- Range
- Touch
- Components
- V, S, M
- Duration
- Until dispelled
- Concentration
- No
- Ritual
- No
- Classes
- Wizard
Description (SRD)
By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes invisible and can't be targeted by divination spells or perceived through scrying sensors created by divination spells. If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn't grow older.
Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.