Ray of Enfeeblement
Level 2 necromancy spell from the D&D 5e SRD.
Ray of Enfeeblement at a glance
- Casting time
- 1 action
- Range
- 60 feet
- Components
- V, S
- Duration
- Up to 1 minute
- Concentration
- Yes
- Ritual
- No
- Classes
- Warlock, Wizard
Description (SRD)
A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends. At the end of each of the target's turns, it can make a constitution saving throw against the spell. On a success, the spell ends.
Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.