Glyph of Warding
Level 3 abjuration spell from the D&D 5e SRD.
Glyph of Warding at a glance
- Casting time
- 1 hour
- Range
- Touch
- Components
- V, S, M
- Duration
- Until dispelled
- Concentration
- No
- Ritual
- No
- Classes
- Bard, Cleric, Wizard
Description (SRD)
When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. If you choose a surface, the glyph can cover an area of the surface no larger than 10 feet in diameter. If you choose an object, that object must remain in its place; if the object is moved more than 10 feet from where you cast this spell, the glyph is broken, and the spell ends without being triggered. The glyph is nearly invisible and requires a successful Intelligence (Investigation) check against your spell save DC to be found.
Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.