D&D spell

Protection from Evil and Good

Level 1 abjuration spell from the D&D 5e SRD.

0 votesLeaderboard →

Protection from Evil and Good at a glance

Casting time
1 action
Range
Touch
Components
V, S, M
Duration
Up to 10 minutes
Concentration
Yes
Ritual
No
Classes
Cleric, Paladin, Warlock, Wizard

Description (SRD)

Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.

Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.

More from Abjuration

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. Mythology and video game character facts from Wikidata (CC0). Name roots from Wiktionary (CC BY-SA 4.0).