Blindness/Deafness
Level 2 necromancy spell from the D&D 5e SRD.
Blindness/Deafness at a glance
- Casting time
- 1 action
- Range
- 30 feet
- Components
- V
- Duration
- 1 minute
- Concentration
- No
- Ritual
- No
- Classes
- Bard, Cleric, Sorcerer, Wizard
Description (SRD)
You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a constitution saving throw. On a success, the spell ends.
Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.