D&D spell

Blindness/Deafness

Level 2 necromancy spell from the D&D 5e SRD.

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Blindness/Deafness at a glance

Casting time
1 action
Range
30 feet
Components
V
Duration
1 minute
Concentration
No
Ritual
No
Classes
Bard, Cleric, Sorcerer, Wizard

Description (SRD)

You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a constitution saving throw. On a success, the spell ends.

Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.

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This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. Mythology and video game character facts from Wikidata (CC0). Name roots from Wiktionary (CC BY-SA 4.0).