D&D spell

Detect Magic

Level 1 divination spell from the D&D 5e SRD.

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Detect Magic at a glance

Casting time
1 action
Range
Self
Components
V, S
Duration
Up to 10 minutes
Concentration
Yes
Ritual
Yes
Classes
Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard

Description (SRD)

For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.

Game facts from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.

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This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License. Mythology and video game character facts from Wikidata (CC0). Name roots from Wiktionary (CC BY-SA 4.0).